![]() We want to show a group of characters who felt like us as kids, who wanted to bust a ghost and finally got the opportunity. This is a movie for everyone who's always wondered what it's like to be a Ghostbuster, always dreamt of putting on the flight suit, wondered what it felt like to catch a ghost. It's not an accident that there is a nod to the gunner chair on the original Kenner toy. ![]() So it's not an accident that Bug-eye, a ghost that was created for the toys, appears in this film. It's about the group of us who played with the toys as kids, who have always dreamt of being Ghostbusters ourselves. Ghostbusters: Afterlife is about the rest of us. Jason: The original film was about the four men who became Ghostbusters. How do you feel now looking at the fact that decades on, there's still sneakers being released and toys being made? Speaking of nostalgia, the Ecto-1 car looked like it drew on the toy as much as the film. The Paul Feig film has its own universe and mythology, with four brilliant women. I think that there are broad fandomships out there, like Marvel or Star Wars or Superman comics, that people love, in which there's an understanding of different continuities that exist for different characters. Were you worried you would overwrite that film in the minds of fans? The real groundbreaking thing that came out of that film was Paul Feig's ability to broaden the concept of what a Ghostbusters movie could be, which of course was necessary for us to make this film. So we have to allow that to be its own universe, and if it's going to continue and have more films, then it would happen within that universe. Jason: The 2016 film was made in its own universe. Were you tempted to invite the stars of that movie for cameos, or to continue that world? The 2016 remake with a female cast followed that original template. And I think that general propulsion of what the story was about was always going to keep it from simply re-creating the plot of the originals. And we were making a movie about three generations of a family needing to make amends. Jason: Yeah, the original movies are always about four men who go into business together. Ivan: And also the family structure that we didn't quite have in the early movies. The trap, PK meter, proton pack, the car, the flight suits, the sounds like the siren of Ecto-1. ![]() So Gil Kenan and I made a list of everything we'd ever want to see in a Ghostbusters movie - everything we want to find, so to speak, in our grandparents basement while looking around, and we wanted to hand fans back. And we wanted this to be something that, whether this was the 1,000th time you were watching a Ghostbusters movie - which is actually true for many people - or the first time you're watching, it had to work both ways. We wanted this to be a movie that had everything you loved about the original Ghostbusters, with new characters in a new location on a new adventure. Jason: We wanted them to dovetail, of course. How did you approach that balance of nostalgia with a new direction? Dan Aykroyd, the late Harold Ramis, Sigourney Weaver, Bill Murray and Ernie Hudson in Ghostbusters 2. ![]()
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